Your 3GL language development projects can be organized in a number of ways within the NetBeans IDE. NetBeans provides you with a Project Management tool, where you can define properties that affect all your projects' source files and execution files.
These IDE project settings are initially derived from global properties (either Default or User level). Individual files inherit their properties from the project-level properties.
A NetBeans project is the basic organizing principle in the IDE. You always work in an IDE project. Whether it is the default project or one that you create, only one of these can be active at any given time. When you change projects (using the Project Manager) your whole IDE configuration changes as well. (For example, the directories and files you have mounted may be completely different.) Although it is possible to ignore the concept of a project and still compile and build your source files, there are several productivity gains to working at the project level.
These productivity gains are:
There
are two steps involved in setting up a project and its compilation properties:
Load
or create the project
From the Project menu, select Project Manager. Either select
an existing project or add a new project (click New and name it).
NetBeans
reloads the workspace with the settings of the project that you have selected.
Creating a new project from the Project Manager
The settings you find in a new project are those that are set up for 3GL language projects globally.
1. Specify
the project's compilation settings
From the Tools menu, select Options. Expand the Building
folder and the Compiler node and select from your 3GL language's
property sheets. In the property sheet, change properties as required.
Usage Notes