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Buildpic | Unit | Class | Weapons | Stats | Build | Resources | |||||||||||||||||||||||||||||||||||||||
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CYBRAN
- Tier 0 Armored Command Unit
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Command |
Molecular Ripper Cannon
Molecular Ripper Cannon
Damage: 80 Max Radius (range): 22 Refire rate: 1.2 Damage per tick: 96 DPT per mass: 0.005 Overcharge Cannon
Overcharge Cannon
Damage: 70000 Max Radius (range): 10 Refire rate: 0.5 Damage per tick: 35000 DPT per mass: 1.944 Heavy Microwave Laser
Heavy Microwave Laser
(upgrade)
Damage: 1000 Max Radius (range): 22 Refire rate: 1 Damage per tick: 1000 DPT per mass: 0.056 Nanite Torpedo
Nanite Torpedo
(upgrade)
Damage: 500 Max Radius (range): 32 Refire rate: 0.5 Damage per tick: 250 DPT per mass: 0.014 |
Max Health: 10000 Max Speed: 1.7 |
Build Cost Energy: 5000000 Build Cost Mass: 18000 Build Time: 60000 Build Rate: 10 |
Energy Produce: 10 Mass Produce: 1 Storage Energy: 2500 Storage Mass: 400 |
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CYBRAN
- Tier 1 Engineer
|
Construction |
Max Health: 135 Max Speed: 1.7 |
Build Cost Energy: 330 Build Cost Mass: 60 Build Time: 150 Build Rate: 5 |
Storage Energy: 50 Storage Mass: 10 |
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CYBRAN
- Tier 1 Hunter Light Assault Bot |
Direct Fire |
Light Pulse Laser
Light Pulse Laser
Damage: 9 x 3 = 27 Max Radius (range): 14 Refire rate: 0.75 Firing Randomness: 0.5 Damage per tick: 20.3 DPT per mass: 0.723 |
Max Health: 55 Max Speed: 3.5 |
Build Cost Energy: 140 Build Cost Mass: 28 Build Time: 70 |
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CYBRAN
- Tier 1 Mantis Heavy Assault Bot
|
Direct Fire |
Light Pulse Laser
Light Pulse Laser
Damage: 8 Max Radius (range): 17 Refire rate: 3 Damage per tick: 24 DPT per mass: 0.429 |
Max Health: 260 Max Speed: 3.5 |
Build Cost Energy: 336 Build Cost Mass: 56 Build Time: 140 Build Rate: 1 |
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CYBRAN
- Tier 1 Medusa Mobile Light Artillery
|
Indirect Fire |
EMP Grenade Launcher
EMP Grenade Launcher
Damage: 140 Max Radius (range): 30 Refire rate: 0.2 Firing Randomness: 1.5 Damage per tick: 28 DPT per mass: 0.583 |
Max Health: 140 Max Speed: 2.9 |
Build Cost Energy: 240 Build Cost Mass: 48 Build Time: 120 |
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CYBRAN
- Tier 1 Mole Land Scout
|
Utility |
Max Health: 15 Max Speed: 4.8 |
Build Cost Energy: 80 Build Cost Mass: 8 Build Time: 40 |
Energy Consumption: 20 |
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CYBRAN
- Tier 1 Sky Slammer Mobile Anti-Air Gun
|
Anti Air |
Nanodart Launcher
Nanodart Launcher
Damage: 1 Max Radius (range): 32 Refire rate: 2 Firing Randomness: 1.5 Damage per tick: 2 DPT per mass: 0.071 Nanodart Launcher
Nanodart Launcher
Damage: 5 Max Radius (range): 18 Refire rate: 2 Firing Randomness: 1.5 Damage per tick: 10 DPT per mass: 0.357 |
Max Health: 130 Max Speed: 2.9 |
Build Cost Energy: 140 Build Cost Mass: 28 Build Time: 70 |
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CYBRAN
- Tier 2 Engineer
|
Construction |
Max Health: 660 Max Speed: 1.6 |
Build Cost Energy: 880 Build Cost Mass: 176 Build Time: 440 Build Rate: 10 |
Storage Energy: 100 Storage Mass: 20 |
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CYBRAN
- Tier 2 Banger Mobile AA Flak Artillery |
Anti Air |
Electron Flak
Electron Flak
Damage: 9 x 2 = 18 Max Radius (range): 40 Refire rate: 1.6 Damage per tick: 28.8 DPT per mass: 0.18 |
Max Health: 1000 Max Speed: 2.9 |
Build Cost Energy: 800 Build Cost Mass: 160 Build Time: 400 |
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CYBRAN
- Tier 2 Deceiver Mobile Stealth Field System |
Utility |
Max Health: 25 Max Speed: 2.9 |
Build Cost Energy: 2000 Build Cost Mass: 200 Build Time: 1000 |
Energy Consumption: 100 |
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CYBRAN
- Tier 2 Rhino Heavy Tank |
Direct Fire |
Particle Cannon
Particle Cannon
Damage: 11 Max Radius (range): 23 Refire rate: 1.3 Damage per tick: 14.3 DPT per mass: 0.081 |
Max Health: 1000 Max Speed: 3.3 |
Build Cost Energy: 880 Build Cost Mass: 176 Build Time: 400 |
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CYBRAN
- Tier 2 Viper Mobile Missile Launcher |
Indirect Fire |
Loa Tactical Missile
Loa Tactical Missile
Damage: 265 Max Radius (range): 50 Refire rate: 0.2 Damage per tick: 53 DPT per mass: 0.221 |
Max Health: 460 Max Speed: 2.9 |
Build Cost Energy: 1600 Build Cost Mass: 240 Build Time: 800 |
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CYBRAN
- Tier 2 Wagner Amphibious Tank
|
Direct Fire |
Meson Rocket
Meson Rocket
Damage: 60 Max Radius (range): 18 Refire rate: 1 Damage per tick: 60 DPT per mass: 0.5 Heavy Electron Bolter
Heavy Electron Bolter
Damage: 15 Max Radius (range): 18 Refire rate: 0.5 Damage per tick: 7.5 DPT per mass: 0.063 Meson Torpedo
Meson Torpedo
Damage: 30 Max Radius (range): 32 Refire rate: 0.2 Damage per tick: 6 DPT per mass: 0.05 |
Max Health: 650 Max Speed: 2.8 |
Build Cost Energy: 900 Build Cost Mass: 120 Build Time: 600 |
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CYBRAN
- Tier 3 Quantum Gate Beacon |
Utility |
Max Health: 29 Max Speed: 4.5 |
Build Cost Energy: 80 Build Cost Mass: 12 Build Time: 40 |
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CYBRAN
- Tier 3 Support Command Unit
|
Command |
Disintegrator Pulse Laser
Disintegrator Pulse Laser
Damage: 225 Max Radius (range): 22 Refire rate: 1.67 Damage per tick: 375.8 DPT per mass: 0.125 Nanite Missile System
Nanite Missile System
(upgrade)
Damage: 24 x 4 = 96 Max Radius (range): 60 Refire rate: 1.5 Damage per tick: 144 DPT per mass: 0.048 |
Max Health: 20000 Max Speed: 2.2 |
Build Cost Energy: 40000 Build Cost Mass: 3000 Build Time: 6000 Build Rate: 30 |
Energy Produce: 20 Mass Produce: 2 Storage Energy: 500 Storage Mass: 100 |
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CYBRAN
- Tier 3 Engineer
|
Construction |
Max Health: 1350 Max Speed: 1.6 |
Build Cost Energy: 2970 Build Cost Mass: 561 Build Time: 990 Build Rate: 15 |
Storage Energy: 400 Storage Mass: 40 |
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CYBRAN
- Tier 3 Loyalist Siege Assault Bot
|
Direct Fire |
Disintegrator Pulse Laser
Disintegrator Pulse Laser
Damage: 55 x 3 = 165 Max Radius (range): 25 Refire rate: 3 Damage per tick: 495 DPT per mass: 0.971 Heavy Electron Bolter
Heavy Electron Bolter
Damage: 10 Max Radius (range): 25 Refire rate: 3 Damage per tick: 30 DPT per mass: 0.059 EMP
EMP
Damage: 1 Max Radius (range): 1.5 Refire rate: 0.5 Damage per tick: 0.5 DPT per mass: 0.001 |
Max Health: 4200 Max Speed: 3 |
Build Cost Energy: 3990 Build Cost Mass: 510 Build Time: 1200 |
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CYBRAN
- Tier 3 Trebuchet Mobile Heavy Artillery
|
Indirect Fire |
Proton Artillery
Proton Artillery
Damage: 700 Max Radius (range): 70 Refire rate: 0.05 Firing Randomness: 2 Damage per tick: 35 DPT per mass: 0.044 |
Max Health: 850 Max Speed: 2.7 |
Build Cost Energy: 8000 Build Cost Mass: 800 Build Time: 2400 |
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CYBRAN
- Tier 4 Monkeylord Spiderbot
|
Experimental |
Heavy Microwave Laser
Heavy Microwave Laser
Damage: 2500 Max Radius (range): 20 Refire rate: 0.25 Damage per tick: 625 DPT per mass: 0.02 Heavy Electron Bolter x 2
Heavy Electron Bolter
Damage: 800 Max Radius (range): 64 Refire rate: 0.5 Damage per tick: 400 DPT per mass: 0.013 Nanite Missile System x 2
Nanite Missile System
Damage: 7 x 2 = 14 Max Radius (range): 64 Refire rate: 0.75 Damage per tick: 10.5 DPT per mass: 0 Meson Torpedo
Meson Torpedo
Damage: 300 Max Radius (range): 32 Refire rate: 0.2 Damage per tick: 60 DPT per mass: 0.002 |
Max Health: 65000 Max Speed: 1.8 |
Build Cost Energy: 315000 Build Cost Mass: 31500 Build Time: 13500 |
Energy Consumption: 250 |
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CYBRAN
- Tier 4 Scathis Experimental Mobile Rapid Fire Artillery
|
Indirect Fire |
Proton Artillery
Proton Artillery
Damage: 1000 Max Radius (range): 330 Refire rate: 0.5 Firing Randomness: 1.5 Damage per tick: 500 DPT per mass: 0.006 |
Max Health: 17500 Max Speed: 1 |
Build Cost Energy: 945000 Build Cost Mass: 81000 Build Time: 27000 |
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CSV File | Data from: Version 3280 | Supreme Commander Universe | ![]() |