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Buildpic | Unit | Class | Weapons | Stats | Build | Resources |
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CYBRAN
- Tier 0 Cybran Transport Beacon |
Defense |
Max Health: 10 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 50 Build Cost Mass: 5 Build Time: 50 |
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CYBRAN
- Tier 0 Tracking Device |
Intelligence |
Max Health: 1 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 0 Build Cost Mass: 0 |
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CYBRAN
- Tier 0 Quantum Gate Beacon |
Defense |
Max Health: 10 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 50 Build Cost Mass: 5 Build Time: 50 |
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CYBRAN
- Tier 1 Mass Fabricator |
Economy |
Max Health: 360 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 1000 Build Cost Mass: 0 Build Time: 125 |
Mass Produce: 1 Energy Consumption: 40 |
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CYBRAN
- Tier 1 Mass Extractor
Abilities
Abilities
Upgradeable |
Economy |
Max Health: 1200 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 360 Build Cost Mass: 36 Build Time: 60 Build Rate: 10 |
Mass Produce: 2 Energy Consumption: 2 |
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CYBRAN
- Tier 1 Mass Storage |
Economy |
Max Health: 1600 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 1200 Build Cost Mass: 160 Build Time: 200 |
Storage Mass: 500 |
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CYBRAN
- Tier 1 Land Factory
Abilities
Abilities
Upgradeable |
Factory |
Max Health: 4200 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 2100 Build Cost Mass: 240 Build Time: 300 Build Rate: 10 |
Storage Energy: 500 Storage Mass: 100 |
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CYBRAN
- Tier 1 Wall Section |
Defense |
Max Health: 4000 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 10 Build Cost Mass: 2 Build Time: 10 |
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CYBRAN
- Tier 1 Hydrocarbon Power Plant |
Economy |
Max Health: 2880 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 800 Build Cost Mass: 160 Build Time: 400 |
Energy Produce: 100 |
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CYBRAN
- Tier 1 Energy Storage |
Economy |
Max Health: 1200 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 4800 Build Cost Mass: 480 Build Time: 400 |
Storage Energy: 2000 |
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CYBRAN
- Tier 1 Power Generator |
Economy |
Max Health: 720 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 750 Build Cost Mass: 75 Build Time: 125 |
Energy Produce: 20 |
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CYBRAN
- Tier 1 Scout-Deployed Land Sensor |
Intelligence |
Max Health: 1 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 320 Build Cost Mass: 32 Build Time: 80 |
Energy Consumption: 20 |
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CYBRAN
- Tier 1 Naval Factory
Abilities
Abilities
Upgradeable |
Factory |
Max Health: 4200 Footprint X: 14 Footprint Z: 15 |
Build Cost Energy: 1500 Build Cost Mass: 300 Build Time: 300 Build Rate: 10 |
Storage Energy: 500 Storage Mass: 100 |
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CYBRAN
- Tier 1 Air Factory
Abilities
Abilities
Upgradeable |
Factory |
Max Health: 4200 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 2400 Build Cost Mass: 240 Build Time: 400 Build Rate: 10 |
Storage Energy: 500 Storage Mass: 100 |
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CYBRAN
- Tier 1 Concrete |
Defense |
Max Health: 1 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 0 Build Cost Mass: 0 |
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CYBRAN
- Tier 1 Auto Gun Point Defense |
Defense |
Light Pulse Laser
Light Pulse Laser
Damage: 50 Max Radius (range): 30 Refire rate: 3 Damage per tick: 150 |
Max Health: 850 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 2000 Build Cost Mass: 250 Build Time: 250 |
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CYBRAN
- Tier 1 Magno Radar System
Abilities
Abilities
Upgradeable |
Intelligence |
Max Health: 10 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 720 Build Cost Mass: 80 Build Time: 80 Build Rate: 10 |
Energy Consumption: 20 |
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CYBRAN
- Tier 1 Noah Sonar System
Abilities
Abilities
Upgradeable |
Intelligence |
Max Health: 50 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 544 Build Cost Mass: 64 Build Time: 80 Build Rate: 10 |
Energy Consumption: 10 |
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CYBRAN
- Tier 1 Scuttle Torpedo Launcher |
Defense |
Nanite Torpedo
Nanite Torpedo
Damage: 120 Max Radius (range): 32 Refire rate: 0.5 Damage per tick: 60 |
Max Health: 4700 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 4000 Build Cost Mass: 600 Build Time: 500 |
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CYBRAN
- Tier 1 Tracer Anti-Air Turret
Abilities
Abilities
Amphibious |
Defense |
Electron Autocannon
Electron Autocannon
Damage: 5 Max Radius (range): 44 Refire rate: 1.5 Firing Randomness: 1 Damage per tick: 7.5 |
Max Health: 1200 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 2000 Build Cost Mass: 200 Build Time: 250 |
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CYBRAN
- Tier 2 Sonar System
Abilities
Abilities
Upgradeable |
Intelligence |
Max Health: 200 Footprint X: 1 Footprint Z: 1 |
Build Cost Energy: 3600 Build Cost Mass: 120 Build Time: 600 Build Rate: 15 |
Energy Consumption: 100 |
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CYBRAN
- Tier 2 Radar System
Abilities
Abilities
Upgradeable |
Intelligence |
Max Health: 50 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 3600 Build Cost Mass: 180 Build Time: 600 Build Rate: 15 |
Energy Consumption: 250 |
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CYBRAN
- Tier 2 Power Generator |
Economy |
Max Health: 2160 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 12000 Build Cost Mass: 1200 Build Time: 2000 |
Energy Produce: 500 |
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CYBRAN
- Tier 2 Air Factory
Abilities
Abilities
Upgradeable |
Factory |
Max Health: 7900 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 17600 Build Cost Mass: 660 Build Time: 2200 Build Rate: 20 |
Storage Energy: 1000 Storage Mass: 200 |
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CYBRAN
- Tier 2 Land Factory
Abilities
Abilities
Upgradeable |
Factory |
Max Health: 7900 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 7000 Build Cost Mass: 875 Build Time: 1750 Build Rate: 20 |
Storage Energy: 1000 Storage Mass: 200 |
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CYBRAN
- Tier 2 Naval Factory
Abilities
Abilities
Upgradeable |
Factory |
Max Health: 15000 Footprint X: 14 Footprint Z: 15 |
Build Cost Energy: 7000 Build Cost Mass: 875 Build Time: 1750 Build Rate: 20 |
Storage Energy: 1000 Storage Mass: 200 |
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CYBRAN
- Tier 2 Mass Extractor
Abilities
Abilities
Upgradeable |
Economy |
Max Health: 2160 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 5400 Build Cost Mass: 900 Build Time: 900 Build Rate: 15 |
Mass Produce: 6 Energy Consumption: 9 |
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CYBRAN
- Tier 2 Air Staging Facility |
Strategic |
Max Health: 500 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 2100 Build Cost Mass: 350 Build Time: 350 |
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CYBRAN
- Tier 2 Burst Master Anti-Air Flak Artillery
Abilities
Abilities
Amphibious |
Defense |
Electron Flak
Electron Flak
Damage: 5 Max Radius (range): 44 Refire rate: 1.7 Damage per tick: 8.5 |
Max Health: 3900 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 5600 Build Cost Mass: 560 Build Time: 700 |
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CYBRAN
- Tier 2 Cerebus Point Defense |
Defense |
Particle Cannon
Particle Cannon
Damage: 26 Max Radius (range): 50 Refire rate: 1.5 Damage per tick: 39 |
Max Health: 2000 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 3400 Build Cost Mass: 480 Build Time: 400 |
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CYBRAN
- Tier 2 ED1 Shield Generator
Abilities
Abilities
Upgradeable |
Defense |
Max Health: 500 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 2000 Build Cost Mass: 160 Build Time: 400 Build Rate: 10 |
Energy Consumption: 100 |
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CYBRAN
- Tier 2 Gunther Artillery Installation |
Strategic |
Resonance Artillery
Resonance Artillery
Damage: 1000 Max Radius (range): 128 Refire rate: 0.11 Firing Randomness: 4 Damage per tick: 110 |
Max Health: 3150 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 16000 Build Cost Mass: 2240 Build Time: 1600 |
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CYBRAN
- Tier 2 Nanite Torpedo Array Heavy Torpedo Launcher |
Defense |
Nanite Torpedo
Nanite Torpedo
Damage: 300 Max Radius (range): 42 Refire rate: 1 Damage per tick: 300 |
Max Health: 11500 Footprint X: 3 Footprint Z: 3 |
Build Cost Energy: 9000 Build Cost Mass: 1500 Build Time: 1500 |
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CYBRAN
- Tier 2 TML-4 Tactical Missile Launcher
Abilities
Abilities
Manual Build Manual Launch |
Strategic |
Loa Tactical Missile
Loa Tactical Missile
Damage: 6000 Max Radius (range): 128 Refire rate: 3 Damage per tick: 18000 |
Max Health: 1500 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 5100 Build Cost Mass: 850 Build Time: 850 |
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CYBRAN
- Tier 2 Twilight Stealth Field Generator |
Intelligence |
Max Health: 50 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 4000 Build Cost Mass: 320 Build Time: 800 |
Energy Consumption: 150 |
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CYBRAN
- Tier 2 Zapper Tactical Missile Defense
Abilities
Abilities
Missile Defense - Tactical Amphibious |
Defense |
Zapper Anti Missile
Zapper Anti Missile
Damage: 6 Max Radius (range): 32 Refire rate: 1.8 Damage per tick: 10.8 |
Max Health: 3000 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 3200 Build Cost Mass: 280 Build Time: 400 |
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CYBRAN
- Tier 3 Air Factory |
Factory |
Max Health: 19000 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 32500 Build Cost Mass: 1950 Build Time: 6500 Build Rate: 30 |
Storage Energy: 2000 Storage Mass: 400 |
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CYBRAN
- Tier 3 Naval Factory |
Factory |
Max Health: 35000 Footprint X: 14 Footprint Z: 15 |
Build Cost Energy: 20800 Build Cost Mass: 2860 Build Time: 5200 Build Rate: 30 |
Storage Energy: 2000 Storage Mass: 400 |
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CYBRAN
- Tier 3 Mass Fabricator |
Economy |
Max Health: 6000 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 100000 Build Cost Mass: 800 Build Time: 3000 |
Mass Produce: 24 Energy Consumption: 1500 |
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CYBRAN
- Tier 3 Mass Extractor |
Economy |
Max Health: 4000 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 10800 Build Cost Mass: 1800 Build Time: 1350 |
Mass Produce: 12 Energy Consumption: 36 |
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CYBRAN
- Tier 3 Land Factory |
Factory |
Max Health: 19000 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 18200 Build Cost Mass: 2600 Build Time: 5200 Build Rate: 30 |
Storage Energy: 2000 Storage Mass: 400 |
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CYBRAN
- Tier 3 Disruptor Heavy Artillery Installation |
Strategic |
Proton Artillery
Proton Artillery
Damage: 7000 Max Radius (range): 700 Refire rate: 0.0625 Firing Randomness: 1.5 Damage per tick: 437.5 |
Max Health: 3500 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 1184625 Build Cost Mass: 98415 Build Time: 27000 |
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CYBRAN
- Tier 3 Guardian Strategic Missile Defense
Abilities
Abilities
Manual Build Missile Defense - Strategic Amphibious |
Defense |
EMP Anti Nuke
EMP Anti Nuke
Damage: 30 Max Radius (range): 75 Refire rate: 1 Damage per tick: 30 |
Max Health: 4000 Footprint X: 3 Footprint Z: 3 |
Build Cost Energy: 240000 Build Cost Mass: 21000 Build Time: 9000 |
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CYBRAN
- Tier 3 Ion Reactor Power Generator |
Economy |
Max Health: 9720 Footprint X: 8 Footprint Z: 8 |
Build Cost Energy: 57600 Build Cost Mass: 3240 Build Time: 5400 |
Energy Produce: 2500 |
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CYBRAN
- Tier 3 Liberator Strategic Missile Launcher
Abilities
Abilities
Manual Build Manual Launch |
Strategic |
EMP Flux Warhead
EMP Flux Warhead
Nuke Inner Ring Damage: 70000 Nuke Inner Ring Radius: 30 Nuke Inner Ring Ticks: 24 Nuke Outer Ring Damage: 500 Nuke Outer Ring Radius: 40 Nuke Outer Ring Ticks: 20 |
Max Health: 8640 Footprint X: 6 Footprint Z: 6 |
Build Cost Energy: 1250000 Build Cost Mass: 130000 Build Time: 75000 |
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CYBRAN
- Tier 3 Myrmidon Anti-Air SAM Launcher
Abilities
Abilities
Amphibious |
Defense |
Nanite Missile System
Nanite Missile System
Damage: 24 x 4 = 96 Max Radius (range): 60 Refire rate: 1.5 Damage per tick: 144 |
Max Health: 5000 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 12000 Build Cost Mass: 1400 Build Time: 1500 |
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CYBRAN
- Tier 3 Olympus Omni Sensor Array
Abilities
Abilities
Omni Sensor |
Intelligence |
Max Health: 100 Footprint X: 2 Footprint Z: 2 |
Build Cost Energy: 30000 Build Cost Mass: 2400 Build Time: 1800 |
Energy Consumption: 2000 |
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CYBRAN
- Tier 3 Summoner Quantum Gateway |
Strategic |
Max Health: 10000 Footprint X: 10 Footprint Z: 10 |
Build Cost Energy: 12000 Build Cost Mass: 1200 Build Time: 1200 Build Rate: 30 |
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CSV File | Data from: Build 52 | Supreme Commander Universe | ![]() |